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#1VipMenu la BB Empty VipMenu la BB Sam Iul 20, 2013 8:37 pm

MoNsTeRkIll

MoNsTeRkIll
Membru
Membru
Meniu Vip
Descriere : : Acest plugin face ca atunci cand scri /vmenu sa iti apara un meniu cu diferite arme / puteri / arme cu puteri care poti sa iti alegi odata pe runda
Autor : : anti-talent
Sma:
Cod:
#pragma semicolon 1

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <engine>
#include <fun>
#include <hamsandwich>
#include <fakemeta>
#include <vault>

#define ADMIN_BBVIP ADMIN_IMMUNITY

// Define the Plugin Version
new const VERSION[] = { "1.0" };

// PREFIX
new const PREFIX[] = { "!g[ BB.NumeServer.Ro ]!n" };

new const g_szKnifeBModel[] = "models/cutit_nebun.mdl";
new const g_szKnifeWModel[] = "models/cutit_nebun2.mdl";
new const g_szAk47Model[] = "models/dragonu_ak_47.mdl";
new const g_szDeagleModel[] = "models/deagleu.mdl";

new VipUsed[33];
new HasSpeed;

new bool:g_bHasKnifeB[33];
new bool:g_bHasKnifeW[33];
new bool:g_bHasAk47[33];
new bool:g_bHasDeagle[33];
new Float:fast_speed = 400.0;
new Float:normal_speed = 250.0;
//new g_pVisiblity;
new mpd,/* mkb,*/ mhb;
new maxplayers;

public plugin_init()
{
  register_plugin("BaseBuilder: VIP Menu", VERSION, "anti-talent");
  RegisterHam(Ham_Spawn, "player", "FwdHamSpawn_Post", 1);
  RegisterHam(Ham_Item_PreFrame, "player", "FwdPreFrame_Post", 1);
  RegisterHam(Ham_TakeDamage, "player", "FwdPlayerDamage");
  //RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1);
 
  register_event("CurWeapon","event_curweapon","be","1=1");
 
  register_clcmd("say vmenu", "cmdVmenu");
  register_clcmd("say /vmenu", "cmdVmenu");
  register_clcmd("say_team vmenu", "cmdVmenu");
  register_clcmd("say_team /vmenu", "cmdVmenu");
  register_clcmd("say /sagasgasf", "cmdBuyvip");
  register_clcmd("say sagasgas", "cmdBuyvip");
  register_clcmd("say_team sagasgafs", "cmdBuyvip");
  register_clcmd("say_team /sagasfgsa", "cmdBuyvip");
  register_clcmd("say /safasgas", "cmdPreturi");
  register_clcmd("say_team /gassae", "cmdPreturi");
  //g_pVisiblity = register_cvar( "km_invis", "200" ); // 255 = clearly visible
  set_task(480.0, "kmodmsg", 0, _, _, "b");
 
  mpd = register_cvar("money_per_damage","3");
  //mkb = register_cvar("money_kill_bonus","200");
  mhb = register_cvar("money_hs_bonus","500");
  register_event("Damage","Damage","b");
  maxplayers = get_maxplayers();
 
 
  // Ham TakeDamage
  register_forward( FM_CmdStart, "fw_CmdStart" );
  //RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1);
}

public Damage(id)
{
  new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint);
  if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
     if (get_user_flags(attacker) & ADMIN_IMMUNITY)
  {
     new money = read_data(2) * get_pcvar_num(mpd);
     if(hitpoint==1) money += get_pcvar_num(mhb);
     cs_set_user_money(attacker,cs_get_user_money(attacker) + money);
  }
}    
public FwdPlayerDamage(victim, inflictor, attacker, Float:damage, damagebits)
{
  if(inflictor == attacker
  && attacker != victim
  && g_bHasKnifeB[ attacker ]
  && is_user_alive(attacker)
  && get_user_weapon(attacker) == CSW_KNIFE )
{
  SetHamParamFloat(4, damage * 3.0);
}
  if(inflictor == attacker
&& attacker != victim
&& g_bHasAk47[ attacker ]
&& is_user_alive(attacker)
&& get_user_weapon(attacker) == CSW_AK47 )
{
SetHamParamFloat(4, damage * 3.0);
}
  if(inflictor == attacker
&& attacker != victim
&& g_bHasDeagle[ attacker ]
&& is_user_alive(attacker)
&& get_user_weapon(attacker) == CSW_DEAGLE )
{
SetHamParamFloat(4, damage * 4.0);
}


}  
public plugin_precache()
{
precache_model(g_szKnifeBModel);
precache_model(g_szAk47Model);
precache_model(g_szKnifeWModel);
precache_model(g_szDeagleModel);
}

public event_curweapon(id)
{
if(g_bHasKnifeB[id] && read_data(2) == CSW_KNIFE)
{
set_pev(id, pev_viewmodel2, g_szKnifeBModel);
set_user_gravity(id, 0.5);
}

if(g_bHasAk47[id] && read_data(2) == CSW_AK47)
{
set_pev(id, pev_viewmodel2, g_szAk47Model);
}

if(g_bHasDeagle[id] && read_data(2) == CSW_DEAGLE)
{
set_pev(id, pev_viewmodel2, g_szDeagleModel);
}
}


public FwdPreFrame_Post(id)
{
if(!is_user_alive(id))
{
return PLUGIN_HANDLED;
}

if(!HasSpeed)
{
return PLUGIN_HANDLED;
}

else if(HasSpeed)
{
set_user_maxspeed(id, fast_speed);
}

return PLUGIN_HANDLED;
}


public FwdHamSpawn_Post(id)
{
if (!is_user_alive(id))
return PLUGIN_CONTINUE;

HasSpeed = false;
VipUsed[id] = false;
g_bHasKnifeB[id] = false;
g_bHasKnifeW[id] = false;
g_bHasAk47[id] = false;
g_bHasDeagle[id] = false;
set_user_maxspeed(id, normal_speed);
set_user_rendering( id, _, 0, 0, 0, _, 0 );
return PLUGIN_CONTINUE;
}  

public cmdVmenu(id)
{
if(!(get_user_flags(id) & ADMIN_BBVIP))
{
client_printc(id, "%s Doar !gVIPurile !tau acces la  !gMeniul de vip", PREFIX);

return PLUGIN_HANDLED;
}

if(VipUsed[id])
{
client_printc(id, "%s Ti-ai luat deja ceva din !gMeniul de VIP!n in aceasta runda. !tAsteapta pana runda viitoare sa iti mai iei inca un item", PREFIX);

return PLUGIN_HANDLED;
}

switch(cs_get_user_team(id))
{
case CS_TEAM_T:
  VipTMenu(id);
 
case CS_TEAM_CT:
  VipCTMenu(id);
  }
return PLUGIN_HANDLED;
}

public VipCTMenu(id)
{
  new menu = menu_create("\yMeniu De ViP:^n\r", "VipCTMenu_handler");
 
  menu_additem(menu, "\w+150HP si +100Armor", "1", 0);
  menu_additem(menu, "\wViteza", "2", 0);
  menu_additem(menu, "\wM249 si Deagle", "3", 0);
  menu_additem(menu, "\wRevive", "4", 0);
  menu_additem(menu, "\wSG550", "5", 0);
  menu_additem(menu, "\wG3SG1", "6", 0);
  menu_additem(menu, "\wAK 47 Auriu", "7", 0);
  menu_additem(menu, "\wDeagle Nebun", "8", 0);
  menu_additem(menu, "\wAWP cu 600 dmg", "9", 0);
  menu_display(id, menu);
}

public VipCTMenu_handler(id, menu, item)
{
  if( item == MENU_EXIT )
  {
     menu_destroy(menu);
     return PLUGIN_HANDLED;
  }
 
  new data[6], iName[64];
  new access, callback;
  menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
 
  new key = str_to_num(data);
 
  switch(key)
  {
     case 1:
     {
        set_user_health(id, get_user_health(id) + 150);
        set_user_armor(id, get_user_armor(id) + 100);
        VipUsed[id] = true;
       
        client_printc(id, "%s Tocmai ai primit !g150HP!n si !g100Armor!n", PREFIX);
     }
     case 2:
     {
        VipUsed[id] = true;
        HasSpeed = true;
       
        set_user_maxspeed(id, fast_speed);
       
        client_printc(id, "%s Tocmai ai primit !gViteza", PREFIX);
     }
     
     case 3:
     {
        give_item(id, "weapon_m249");
        give_item(id, "weapon_deagle");
        cs_set_user_bpammo(id, CSW_M249, 200);
        cs_set_user_bpammo(id, CSW_DEAGLE, 100);
       
        VipUsed[id] = true;
       
       
        client_printc(id, "%s Tocmai ai primit un !gM249!n si un !gDeagle!n", PREFIX);
     }
     
     case 4:
     {
       
        ExecuteHamB(Ham_CS_RoundRespawn, id);
       
        VipUsed[id] = true;
       
        client_printc(id, "%s Ai fost !gReinviat", PREFIX);
     }
     case 5:
     {
       
        give_item(id, "weapon_sg550");
        cs_set_user_bpammo(id, CSW_SG550, 200);
       
        VipUsed[id] = true;
       
        client_printc(id, "%s Tocmai ai primit un !gSG550", PREFIX);
     }
     case 6:
     {
       
        give_item(id, "weapon_g3sg1");
        cs_set_user_bpammo(id, CSW_G3SG1, 200);
       
        VipUsed[id] = true;
       
        client_printc(id, "%s Tocmai ai primit un !gG3SG1", PREFIX);
     }
     case 7:
     {
       
        give_item(id, "weapon_ak47");
        cs_set_user_bpammo(id, CSW_AK47, 200);
        set_pev(id, pev_viewmodel2, "models/dragonu_ak_47.mdl");
        g_bHasAk47[id] = true;
        VipUsed[id] = true;
       
        client_printc(id, "%s Tocmai ai primit un !gAK-47 Auriu", PREFIX);
     }
     case 8:
     {
       
        give_item(id, "weapon_deagle");
        cs_set_user_bpammo(id, CSW_DEAGLE, 200);
        set_pev(id, pev_viewmodel2, "models/deagleu.mdl");
        g_bHasDeagle[id] = true;
        VipUsed[id] = true;
       
        client_printc(id, "%s Tocmai ai primit un !gDeagle Nebun", PREFIX);
     }
     case 9:
     {
       
        give_item(id, "weapon_awp");
        cs_set_user_bpammo(id, CSW_AWP, 200);
        VipUsed[id] = true;
       
        client_printc(id, "%s Tocmai ai primit un !gAWP", PREFIX);
     }
     
     
  }
 
  menu_destroy(menu);
  return PLUGIN_HANDLED;
}

public VipTMenu(id)
{
  new menu = menu_create("\yMeniu De ViP:^n\r", "VipTMenu_handler");
 
  menu_additem(menu, "\wViteza", "1", 0);
  menu_additem(menu, "\w+5000Hp si +5000Armor", "2", 0);
  menu_additem(menu, "\wCutit Nebun 1", "3", 0);
  menu_additem(menu, "\wCutit Nebun 2", "4", 0);
  menu_display(id, menu);
}

public VipTMenu_handler(id, menu, item)
{
  if( item == MENU_EXIT )
  {
     menu_destroy(menu);
     return PLUGIN_HANDLED;
  }
 
  new data[6], iName[64];
  new access, callback;
  menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
 
  new key = str_to_num(data);
 
  switch(key)
  {
     
     case 1:
     {
        VipUsed[id] = true;
        HasSpeed = true;
       
        set_user_maxspeed(id, fast_speed);
       
        client_printc(id, "%s Tocmai ai primit !gViteza", PREFIX);
     }
     
     case 2:
     {
        set_user_health(id, get_user_health(id) + 5000);
        set_user_armor(id, get_user_armor(id) + 5000);
        VipUsed[id] = true;
       
        client_printc(id, "%s Tocmai ai primit !g5000 HP!n si !g5000 Armura!n", PREFIX);
     }
     
     case 3:
     {
        set_user_health(id, get_user_health(id) + 2000);
        set_user_armor(id, get_user_armor(id) + 2000);
        set_user_maxspeed(id, fast_speed);
        HasSpeed = true;
        set_pev(id, pev_viewmodel2, "models/cutit_nebun.mdl");
        g_bHasKnifeB[id] = true;
       
        VipUsed[id] = true;
       
        client_printc(id, "%s Tocmai ai primit !tViata !nsi un !gCutit Nebun", PREFIX);
     }
     case 4:
     {
        set_user_health(id, get_user_health(id) + 2500);
        set_user_armor(id, get_user_armor(id) + 2500);
        set_user_maxspeed(id, fast_speed);
        HasSpeed = true;
        set_pev(id, pev_viewmodel2, "models/cutit_nebun2.mdl");
        g_bHasKnifeW[id] = true;
        set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 125);
       
        VipUsed[id] = true;
       
        client_printc(id, "%s Tocmai ai primit !tViata !nsi un !gCutit Nebun", PREFIX);
     }
     
     
  }
 
  menu_destroy(menu);
  return PLUGIN_HANDLED;
}



public cmdBuyvip(id)
{
  show_motd(id, "vip.txt", "VIP");
}  
public PrintText(id)
{
  client_print(id, print_chat, "!t[BB.*******.Ro] !gPentru a cumpara !tVIP !gadauga id-ul !gKinderbueno_cs .");
}

public cmdPreturi(id)
{
  show_motd(id, "preturi.txt", "PRETURI");
 
  client_printc(id, "!t[BB.*******.Ro] !tPentru a vedea beneficiile !gVIP-ului !ntasteaza in chat !t/privilegii .");
}



// Colour Chat
stock client_printc(const id, const input[], any:...)
{
  new count = 1, players[32];
  static msg[191];
  vformat(msg, 190, input, 3);
 
  replace_all(msg, 190, "!g", "^x04"); // Green Color
  replace_all(msg, 190, "!n", "^x01"); // Default Color
  replace_all(msg, 190, "!t", "^x03"); // Team Color
 
  if (id) players[0] = id; else get_players(players, count, "ch");
 
  for (new i = 0; i < count; i++)
  {
     if (is_user_connected(players[i]))
     {
        message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
        write_byte(players[i]);
        write_string(msg);
        message_end();
     }
  }
}

download link:http://upload.xqs.ro/284meniu%20vip.rar

Autorul acestui mesaj a fost eliminat din forum. - Afisati mesajul

#3VipMenu la BB Empty Re: VipMenu la BB Lun Iul 29, 2013 2:22 pm

Vlad

Vlad
Membru
Membru
fast daca ai avea cunostinte amxx ti-ai da seama cai singuru plugin de BB din Romania poate te intrebi dc pt ca Romania nu are nevoie de BB si daca vr iti pot face eu singur un meniu adevarat nu asta

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